Hey, I'm Hus
I make 3D models - mostly cars and game stuff. Been doing this for a while, working on games and building assets that actually work in-engine.
About Me
Started modeling cars because it was cool, and it just turned into full-time work. Now I work on game projects, optimize assets, and make sure stuff actually runs smoothly in-engine. I like building things that look good and actually work.
What I Specialize In
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Automotive Modeling
Build cars with working systems - chassis, lights, tuning. Not just models that look pretty, they actually function in-engine.
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Game Assets
Make models that work in-engine without killing performance. High-poly or optimized, whatever the project needs.
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Scripting & Systems
Can script mechanics and systems to make stuff work. Done this for a bunch of different productions.
Recent Projects
BMW M5 E60
BMW M5 E60
Detailed automotive model with working chassis, lighting systems, and custom tune options.
Mercedes-AMG GT63
Mercedes-AMG GT63
Professional-grade 3D model featuring dynamic lighting and customizable performance options.
Mercedes C63 S AMG
Mercedes C63 S AMG
High-fidelity automotive asset with functional systems and realistic detail work.
Experience
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Game Asset Modeling - Bromsgrove Production
Location: Bromsgrove, England
Made a bunch of car models with working tuning systems and chassis mechanics. Several of the cars I built ended up in the final game.
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Game Scripting & Development - Moroccan Hangout
Status: Ongoing
Scripting for a community game that's got over 2 million visits. Built a lot of the game systems and mechanics that make the game work.